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Goodbye Facebook, hello Meta: Zuckerberg bets everything on the metaverse

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aktarlaboni1234 发表于 2024-2-15 15:02 | 显示全部楼层 |阅读模式
SUSANA GALEANOOCTOBER 29,
Goodbye Facebook, hello Meta: Zuckerberg bets everything on the metaverse
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It's official: Facebook has a new name, and Meta is the company that now brings together the social network Facebook, Whatsapp, Instagram and Oculus. The appointment happened this Thursday afternoon during the Facebook Conect event , a change that attempts to unify its brand as a metaverse and Mark Zuckerberg himself presented to the world his new vision of the future of the internet, in which he will maintain his mission of “connecting the world".


Meta will house all of Zuckerberg's platforms showing the company's evolutionary approach
“From now on the metaverse will be prioritized , not Facebook. That means that over Crypto Email List time you won't need a Facebook account to use our other services. As our new brand begins to appear on our products, I hope that people around the world will recognize the Meta brand and the future we represent , ” Zuckerberg said in a letter to employees of his company.


For now, Facebook, like all other Zuckerberg applications and social networks, will remain unchanged, but Meta will be shown as the company's title, which encompasses a broader name with which it hopes to house its evolutionary approach to the next generation of technology. digital connection.


According to Zuckerberg, the “ metaverse will be like a hybrid of today's online social experiences, sometimes expanded in three dimensions or projected into the physical world. It will allow you to share immersive experiences with other people even when you cannot be together and do things together that could not be done in the physical world. “It is the next evolution in a long line of social technologies and is ushering in a new chapter for our company.”

During his presentation at the event, which you can see in the following video, Zuckerberg presented a new series of social concepts that will be present in the metaverse as a way to prepare us for how the world will be perceived through its virtual reality . For example, when sending your holographic image to a concert, playing immersive games with friends and the new avatars capable of focusing their gaze “naturally”.
After the event, Zuckerberg published an open letter with his plans for the next few years of development of the metaverse:

“In the metaverse, you will be able to do almost anything you can imagine: meet with friends and family, work, learn, play, shop, create, as well as completely new experiences that don't really fit our way of thinking. computers or phones today.



In this future, you will be able to instantly teleport as a hologram to be in the office without having to travel , at a concert with friends, or in your parents' living room to catch up. This will open up more opportunities no matter where you live. You'll be able to spend more time doing what matters to you, reduce time spent in traffic, and reduce your carbon footprint.

Think about how many physical things you have today that could be holograms in the future . Your TV, your perfect multi-monitor work setup, your board games, and more; Instead of physical things assembled in factories, they will be holograms designed by creators around the world.

You'll go through these experiences on different devices: augmented reality glasses to be present in the physical world, virtual reality to fully immerse yourself, and phones and computers to jump in from existing platforms . It's not about spending more time on screens; It's about improving the time we already spend . "

According to a company statement , Meta will also launch new devices and tools to help build the metaverse, such as the evolution of the Horizon  platform , with integrations for apps such as Dropbox, Slack or Canva, as well as the Presence development platform , that will enable the next generation of mixed reality experiences in its Quest 2 virtual reality glasses. It also announced a $150 million investment in immersive learning with the aim of training the next generation of creators.


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